## Category → cs

http://111.186.63.17/perf.data.gz

Environment: Ubuntu 16.04+latex

In this challenge, we get a gzipped file called perf.data and a minimal description of an environment. Googling this reveals that perf.data is a record format of the perf tool, a Linux profiler. Installing perf allows us to read perf.data and see some pretty interactive tables of statistics in our terminal describing the profiling results, from which we can see some libraries and addresses being called, but they don’t reveal much about what’s going on. One hacky way to see more of the underlying data in a more human-readable way (and to see just how much of it there is) is perf report -D, which dumps the raw data in an ASCII format, but this is still not that useful. (One might hope that one could simply grep for the flag in this big text dump, but it’s nowhere to be seen.) Still, from this file, we can definitely read off all the exact library versions that the perf record was run against.

A more accurate but less informative title for this post would be “How I wish React and Redux were explained to me”. Note that this does not imply that this method of explanation is suitable for anybody else. I suspect it won’t be for most people.

I had to learn React and Redux the past summer for my internship at MemSQL, and there were hundreds of articles that explain React and Redux in addition to the (fine) built-in documentation, but none of them scratched the itch; I wanted to know what was going on completely, including some of the technical details and the philosophy I ought to be following, as well as efficiently. I did not need another explanation about how to think functionally, in JavaScript types or with immutable data. React’s chapter on Conditional Rendering, for example, felt so inefficient — I know what if statements and conditional expressions are, and I know how to refactor complicated subexpressions into variables…

So here’s the guide I wish I had. I think. It’s been months since I started it (as usual, for posts on this blog) and it is probably incomplete. However, I haven’t written React/Redux deeply in a while, so I didn’t have much motivation to continue to investigate the incomplete bits; and the perfect is the enemy of the good, so here it is.

We’ve burrowed ourselves deep within the facility, gaining access to the programable logic controllers (PLC) that drive their nuclear enrichment centrifuges. Kinetic damage is necessary, we need you to neutralize these machines.

You can access this challenge at https://wargames.ret2.systems/csaw_2018_plc_challenge

A much belated post. This is a pwn challenge on a custom online wargaming platform. We are provided with the assembly of what’s ostensibly a programmable logic controller (PLC) for a centrifuge in a nuclear reactor. The challenge looks like it’s still up, so you can take a look and follow along.

This was the first ROP (okay, spoiler, it’s a ROP) I ever pulled off live during an actual CTF, which I was pretty excited about. The web platform meant I had to worry less about setup, and even though some of the tools it provided were a little lacking (no gdb shortcuts like until, no pwntools utilities for packing/unpacking numbers, … no one_gadget), I think they ultimately made the whole thing a lot more educational for me, so kudos to the folks behind it. I’ve included a brief description of all the exploit techniques that lead up to ROP when we get to that, so hopefully this post will be useful even if you don’t know much about pwning binaries. The prerequisites would be some knowledge with x86 assembly, how executables are loaded into memory, and how to use gdb (or fictionalized web knockoffs thereof).

The villains are communicating with their own proprietary file format. Figure out what it is.

$nc proprietary.ctfcompetition.com 1337 We get a server that will talk to us on a port and a flag.ctf file that’s definitely not a binary. It’s a black-box reversing challenge! I was @-mentioned as the person who might want to due to solving bananaScript (CSAW CTF Quals 2017) as a black box, although that gave a binary that it was possible in theory to reverse. Here black-box reversing is the only option. For the first few lines of input that the server wants, it responds with quite helpful error messages to help you appease it. If the first line you give it is not P6, it complains: You discover this cat enthusiast chat app, but the annoying thing about it is that you’re always banned when you start talking about dogs. Maybe if you would somehow get to know the admin’s password, you could fix that. This challenge is a simple chat app written in NodeJS. The home page redirects you to a chat room labeled with a random UUID. Anybody can join the same chat room with the URL. In a chat room, you can chat and issue two commands, /name to set your name and /report to report that somebody is talking about dogs. After anybody in the chat room issues /report, the admin shows up, listens for a while, and bans anybody who mentions the word “dog”. There are two more commands, /secret and /ban, which are in the server source code and also described in comments in the HTML source if you didn’t notice: You stumbled upon someone’s “JS Safe” on the web. It’s a simple HTML file that can store secrets in the browser’s localStorage. This means that you won’t be able to extract any secret from it (the secrets are on the computer of the owner), but it looks like it was hand-crafted to work only with the password of the owner… The challenge consists of a fancy HTML file with a cute but irrelevant animated cube and some embedded JavaScript. The hardest challenge of not very many I solved in this CTF. What a struggle! I have a long way to improve. It was pretty fun though. (I solved “You Already Know”, and got the essence of “ghettohackers: Throwback”, but didn’t guess the right flag format and believe I was asleep when they released the hint about it.) The challenge consists of a simple PHP script that opens a MySQL connection and then feeds our input into a custom PHP extension shellme.so. $link = mysqli_connect('localhost', 'shellql', 'shellql', 'shellql');

if (isset($_POST['shell'])) { if (strlen($_POST['shell']) <= 1000)
{
echo $_POST['shell']; shellme($_POST['shell']);
}
exit();
}

The extension basically just executes \$_POST['shell'] as shellcode after a strict SECCOMP call, prctl(22, 1). This means that we can only use the four syscalls read, write, and exit, and sigreturn, where the latter two aren’t particularly useful.

The goal is to read the flag from the open MySQL connection.

We are presented with a big zip file of SML code, which implements an interpreter for a small ML-like language with a form of taint analysis in its type checker, called Wolf. Concretely, every type in Wolf’s type system has an associated secrecy: it is either “private” or “public”, and in theory, the type system makes it impossible to do any computation on private data to get a public result.

Of course, this is a CTF, so the challenge is all about breaking the theoretical guarantees of the type system. When we submit code, it’s evaluated in a context with a private integer variable flag; our code is typechecked, executed, and printed, but only if its type is public. The goal is to break the type system and write code that produces a public value that depends on flag, so that we can exfiltrate flag itself.

In all, there are three progressively harder Wolf problems, named Pupper, Doggo, and Woofer. Doggo and Woofer are each encrypted with the flag of the challenge before it, so that you need to solve them in order (unless you can somehow blindly exploit servers running SML programs).

### Wolf Overview

Let’s first go over the Wolf syntax and semantics. (There are small differences between the three problems, but they’re syntactically identical and only semantically differ in cases that we’ll naturally get to.) The examples folder has some examples of valid code:

let x = (5 :> private int) in
6

This challenge is a video of somebody’s messy desk, with what is apparently the audio from a Futurama clip. The desk is indeed extremely messy and full of things that aren’t particularly useful for us, but close examination reveals a QR code reflected in the globe in the middle.

The challenge is all about getting that QR code. After trying our best to clean up the image, we ended up with this:

(Okay, this post is backdated.)

Disassembling the executable produces a huge amount of code. There are some basic obfuscations like a lot of trivial identity functions nested in each other, and a few functions that wrap around identity functions but just add some constant multiple of 16. Most of the meat is in one very large function, though. If you disassemble this function with IDA, you see a lot of variable initializations and then a lot of interesting loops that are quite similar: