(Frivolous blog content, posted as part of a
daily posting streak I have openly
committed to; standard disclaimers apply)
It is quite interesting that Wikipedia’s article on
Ninety-nine
(addition card game), plus many of the following search results
(ignoring the identically-named trick-taking game that is guaranteed to
show up), have the same basic idea but wildly differing assignment of
special cards from the one I’m familiar with, which everybody I can
recall having played with agrees on. (Admittedly I’ve only ever played
this among Taiwanese friends.) The only special-card assignment method
that came close was a certain person’s
“stuff
from my old blog” dumping post I bumped into very accidentally. (His
5 is our 4; our 5 skips to an arbitrary player. The post also clarifies
that negative totals bounce back to zero, and includes a clause whereby
players must state the running total after playing and lose if they’re
wrong. Interesting.)
Anyway, yes, I am documenting the rules to a card game on this blog.
I think this deserves to exist online.
These rules are not completely rigorous because I don’t know them
completely rigorously. You can use common sense to reach a consensus in
corner cases.
Use a normal deck of playing cards, or two or more identical decks if
you want. Deal five cards to each player and set the rest aside to form
a draw pile. Cards are played into a discard pile in the center. Players
sit in an approximate circle and take turns along the circle, playing
one card and then, usually, drawing one replacement card from the draw
pile, so in normal 99, hands stay at five cards. When the draw pile runs
out, shuffle the discard pile to become the new draw pile.
Okay, I guess it was really naïve of me to suppose that I could get
any considerable amount of blogging done before the IOI ended.
Onward…
We left off at the end of the practice session. As if somebody were
taking revenge against us for not having to suffer through any airplane
trips, we were served a cold airplane meal for lunch.
Seriously, the box had a sticker that noted its manufacturer as
something something Air Kitchen and another translucent sticker that
badly covered an inscription saying the same thing in much bigger
letters. It contained a cold apple salad, a cold chicken bun, a cold
flat plastic cylinder of orange juice, and a package of plastic utensils
that was exactly like the utensils that came with every airplane meal
ever. I was disappointed, but at least the salad tasted okay, and I ate
an extra one because two of my teammates volunteered theirs.
To pass the time, we played an extra-evil
ninety-nine
variant. Apparently this is a very Taiwanese game because lots of
student guides were teaching their teams the game, although our special
cards differ from the ones Wikipedia lists in a lot of ways and our evil
variant created more opportunity for sabotage and counter-sabotage and
bluffing. 7s are used to draw your replacement card from somebody else’s
hand, and that person cannot draw again and will have one less card;
aces are used to swap your entire hand with somebody else, who also
cannot draw a card; small-value cards can be combined to form special
values (e.g. play a 2 and 5 for the effect of a 7) but after playing a
combination you can only draw one replacement card; and later, to speed
up the game, we added a rule where all 9s had to be unconditionally
discarded without replacement but would still get shuffled back into the
draw pile. Players lose if it’s their turn and they have no playable
cards, including no cards at all.
While we were playing and repeatedly reveling in everybody ganging up
to beat the winner from the last round, an instrumental version of “You
Are My Sunshine” played on repeat in the background for literally the
entire time. It wasn’t a very good version either. If you didn’t listen
carefully for the fade-out and few seconds of silence at the end of each
loop, you’d think that the loop was only one verse long.